AI Insights · Timothy · April 2024
Top 5 Hospital Games on Android in Austria for Q1 2024
Explore the performance trends of the top 5 hospital games on Android in Austria during Q1 2024, including weekly downloads, revenue, and active users.
In Q1 2024, the top 5 hospital games on the Android platform in Austria demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app's performance, based on data from Sensor Tower.
Happy Hospital™: ASMR Game showed a steady decrease in weekly revenue, starting from approximately $2.2K in early January and ending at around $1.1K by the end of March. Weekly downloads peaked at 399 in the first week of January, followed by fluctuations, and settled at 135 by the last week of March. Active users started at 4.1K in January, saw a slight dip mid-quarter, and increased to 4.4K in mid-March before closing at 3.9K.
EMERGENCY HQ: rescue strategy experienced modest weekly revenue, with a peak of about $1.2K in the second week of March. Weekly downloads remained relatively stable, starting at 335 and ending at 134. Active users saw a slight decline from 1.8K to 1.4K over the quarter.
Crazy Hospital®️ had a mixed quarter with weekly revenue peaking at around $933 in mid-February before dropping to $520 by the end of March. Weekly downloads were highest in late January at 389 but dropped significantly thereafter. Active users peaked at 2.5K in late January but fluctuated around 1.7K to 1.9K towards the end of the quarter.
Match Frenzy™ - Test ASMR saw a consistent weekly revenue, peaking at $636 in early February and ending around $433 by the end of March. Downloads were highest in early January at 1K but dropped to single digits by the end of the quarter. Active users followed a similar trend, starting at 1K and declining to around 519 by the end of March.
Mission Chief - Fire Fighter had relatively stable weekly revenue, peaking at $531 in mid-February and ending around $353 by the end of March. Weekly downloads were consistently low, ranging from 41 to 82 throughout the quarter. Active users fluctuated slightly, starting at 501 and ending at 445.
For more detailed insights and data trends, visit Sensor Tower.